Patch v0.2.3 Now Available!


Patch Notes  v0.2.3

• Highscore output is now sorted correctly by game version then score.
• Added Particle effects to all projectiles.
• Implemented Object pooling to all projectiles and effects to significantly improve performance.
• Added Fire particle effects to enemies recieving burn damage.
• Added "Show Range" button on all towers/gems
• Fixed a bug with Burn effects causing them to sometimes do zero damage when not made in one-shot.
• Bullets now accept the color of their parent tower when fired (Instead of each tower having distinct bullets) Should improve performance
• Added Graphical Settings for Fast, Medium, High and Ultra Quality
• Particle effects and impact effects now only exist when using 'High' or 'Ultra' Graphical Settings (High has 1/2 the particle effects)
• Increased Waypoint detection for flying mobs to prevent getting stuck.
• Fixed various bugs with object pooling
• Fixed several tower descriptions that were incorrect.
• Removed Ability to increase or decrease game speed
• Increased movement speed and fire rate for all enemies and towers
• Added a 'BulletTime' Button for slow-motion action (Mostly for Debugging)
• Added a resolution Dropdown in the Settings menu
• Added ability to swap between Windowed and FullScreen mode
• Reduced time between enemy spawns slightly
• Reduced size of collision box for flying Enemies.
• Moved 'Controls' into their own Tab on the options menu (Still for display only)
• Slightly increased bullet move speed to reduce bullet curving.
• Increased size of object pools to reduce stuttering mid-wave.
• Improved Path detection to prevent placing towers that would block the path in any scenario.

Files

GemTdInstallerV0.2.3.exe 100 MB
Oct 08, 2020

Leave a comment

Log in with itch.io to leave a comment.